Saturday, 28 March 2015
Introduction
Tuesday, 10 March 2015
Smart Luxury
Tuesday, 18 March 2014
Luxury and enlightenment
Tuesday, 18 February 2014
Subjective luxury
Tuesday, 15 October 2013
Hacking products
Hacking products
Nothing unusual, you will say. Internet startups get bigger funding than this almost every day... Except that Rob's project isn't really an internet startup. It's a food product. In fact, it's the food product Rob decided to develop when he got tired of being distracted by the daily chore of having to buy food, prepare it, eat it, wash plates when he could be programming his other projects instead.
Rob is the creator of Soylent, a food product that is engineered to contain every single nutrient your body needs to function properly. It comes as a powder ("just add water"...) and he's been living on the stuff for the last 6 months. That's not to say Soylent's intention is to replace food altogether, just to separate "food" from "feed". "Food" is for when you're going to a restaurant, enjoying something delicious prepared by a professional. "Feed" is for when all you need to do is feed your body the necessary nutrients, and Soylent is engineered to do just that.
The aim is to make Soylent so cheap and ubiquitous that it'll be the answer to unhealthy junkfood as well as world hunger. It'll solve the former, because unhealthy junkfood is consumed by a vast number of people simply because it is cheap. It'll solve the latter, because reducing feed to its chemical elements solves many of the logistical issues currently impeding efficient production and distribution, dropping the cost of both to a fraction of what it currently is. When economies of scale truly kick in, you'll be able to feed yourself in a healthier way than you currently are for less than $1 a day.
Lots of programmers think like this. They see a problem in real life and wonder about the algorithm, the variables, the general model that could be constructed in order to understand- and hopefully solve- it. Of course, other engineers do this too, but there's something about the immediacy of programming - programming is literally writing a product into existence - that puts one in a mindset in which it is much more natural and easy to move from "this could be fixed by doing X" to "I could fix this by doing X". Before you know it, you've built yourself a prototype, tried it out on a few eager first adopters and put together a proposal to send to angel investors. Massive growth through online popularisation of the concept ensures quick funding on further investment rounds. Just a couple of years later, people around the world start wondering how they could ever have lived without your product.
I usually call this the hacker mindset, and what's interesting about its evolution over the last few years is that it's migrated from the minds of a few hackers improving the internet to a lot of other minds all set to improve the rest of our lives. Everywhere around us, from Bitcoin to 3D printing to Soylent, young hacker entrepreneurs are redefining the game. Their methods and findings are out in the open, whether it be through open source development or simple sharing of every aspect of the process. Even their consumers get to participate in the next iteration, customising products and services to their own preferences, or simply shaping the value of the product as a whole by rating their experience of other users' services supplied through the product, as is the case with Airbnb (for accommodation services) and Uber (for driver services).
With such a major mindshift happening, it is unlikely that the variables currently defining even the most luxury-oriented products and services will stay relevant for very long. Aside from the changing customer expectations of an entirely wired generation, the hacker mindset will change everything about the products and experiences the luxury sector provides, as it challenges the established methods of one sector after another with superior, more user friendly and more relevant products. Mark my words: no stone will be left unturned.
www.galle.com
Tuesday, 31 July 2012
The birth of technoluxe
Download it here.
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Tuesday, 19 June 2012
Designing Nations: Italy, France and Peru
A culture of creation
The youngest son, Tonino, grew up in this environment and became a race driver. He won a few prizes on motorbikes that were increasingly improved upon by his brothers, until one day, 10 years after the company had first started, it occurred to them that, since they knew how to build every part of the motorbike themselves, they might as well start building their own bikes, under their own name. Tonino rode Benelli bikes and became a national hero, while the company went on to become one of Italy's classic 20th century brands.
The rationale was as follows: Moro is said to have been a big fan of American movies, and he was aware that America projected - through the movies of James Dean and Marilyn Monroe, etc. - an image of freedom and liberty which Italians bought into when they bought a pair of Levi's denims or a packet of Marlboro cigarettes.
Every product in the world has an Italian version you can fall in love with. If you've ever watched car critics review an Alfa Romeo, you'll know exactly what I'm talking about. Every other car may be analysed for its comparative advantages and faults, but when they come to review an Alfa Romeo, they just sigh, turn up the opera music on their car stereos and talk about how much they love the car.
That's not to say it wasn't successful. An entire generation of women will remember the films 'Jean de Florette' and 'Manon des Sources', which were effectively feature-length adverts for the Provence region of France. Since the 80s, there are entire regions of rural France that are populated with English bourgeoises who, having seen those films, seek to live the chic rustique lifestyle. Their kitchens are lined with copper pans, their dinner plates are padded with straw. French cuisine was, in the '80s, universally regarded as one of the very best.
Marca Perú
Peruvian brands, made by Peruvian heroes
Friday, 8 June 2012
Chan or the art of luxury
by Alexander Gallé
Sunday, 1 April 2012
Gallé design new website for Fabergé
Gallé design website for Fabergé, the iconic jewellery brand.
The new Fabergé website was designed to focus on good brand immersion and storytelling rather than bells and whistles. Fabergé is a brand with an incredible history, a rich iconographic tapestry rooted in Russian folk tales, 19th century royalty and artistocracy, impressionist art, modern art, ballet, all of which ended up being weaved into beautiful, elegant illustrations and photography, combined with a website design that was simple, structured and easy to understand. With this kind of imagery and story, there is no need for Flash animation or special effects, just deep research and authentic expression of brand values, combined with disciplined, simple and uncomplicated graphic design. It took us quite a while finding an illustrator who really got this balance of feminine grace and depth of iconography, but the result was certainly worth it, as the beauty of the jewels is complemented by their historic context. The new Fabergé website was a joy to design because it was a journey of discovery and deeper understanding of what authentic luxury is all about..
www.galle.com
Monday, 26 March 2012
Tuesday, 28 February 2012
Virtual Icons
2012 is the year of mobile. Of course, so was 2011, and 2010, and every year since the first internet enabled phones came on the market.
But 2012 is definitely more interesting for mobile, because of the mesh this particular medium – and I am calling it a new medium – is now able to lay over reality as we experience it.
We have all seen the way citizens around the planet used their mobile phones to film and upload footage at demonstrations throughout 2011. Looking at the resulting footage on YouTube, one might even be tempted to say the filming and uploading was the action: for every tiniest bit of police interaction, hundreds of citizen-journalists raised their mobile phones to record the event.
Games will be the leaders in the sector, defining the medium itself. It’s one thing playing a game of shoot-em-up in an imaginary 3D world, it’s something else playing it on your iPad, shooting fictional characters that appear on your screen while you run around the corridors of your own house. On your tablet, a ghost may appear sitting at your kitchen table, using the perimeter and lighting set-up of the real space as you walk around it.
Such interaction would, once and for all, enable the platform to truly become a medium in its own right, with its own, intrinsic idiosyncrasies that stimulate a user engagement of an entirely different kind.
A simple adaptation of this technology for the luxury sector would be a printed paper strap that shows the user what a particular watch might look like on his wrist: just wrap the strap around your wrist, point your phone camera at it and see a 3D file of the watch around your wrist instead. This way, online watch retailers could replicate the in-store experience of trying on a watch.
From here, it’s only a small step thinking that augmented information could be networked, searchable and shareable, enabling you the kind of interaction with reality that is normally associated with web 2.0 websites. Were you ever enchanted by the way experts on Antiques Roadshow manage to weave stories around the antiques placed in front of them, enhancing the emotional connection we have with them? If you were, then you will understand the true potential of this technology and the relevance it has to the luxury sector, a sector in which objects are always iconic, always imbued with some kind of information that reinforces our emotional connection with them.